Past Works
GJ
TYPE:
GAME JAM

2021
PROGRAMMER, CREATIVE DIRECTOR
A quick adventure made in three weeks, Abyssal Butoh is a charming bullet hell where you control a small angel escaping the horrid depths of the underworld. The player has to avoid obstacles and enemies while staying in the center of the screen for as long as possible to advance between several stages, eventually culminating in a formiddable series of boss battles. Simple but fun, it was my first real project in Unity!
itch.io password: InfiniteMythos

FG
TYPE:
FAN GAME
2020
PROGRAMMER, CHARACTER DESIGNER
A popular fan work dedicated to celebrating gaming history, based off of the overwhelmingly popular Super Smash Bros. series of games! I was temporarily on the team for version 0.9.3, where I programmed and overhauled the movesets for Saki, Goku, and Ganondorf. Ganondorf received a complete makeover with brand-new attacks and a flowing cape, while Goku was given a giant update in the form of a Super Saiyan transformation! Crusade has continued to receive updates since, though I've left the team officially to pursue my own commitments. I still create mods for Crusade, which are occasionally added to the official build.

FG
TYPE:
FAN GAME
2020 - Ongoing
CREATIVE DIRECTOR, PROGRAMMER, CHARACTER DESIGNER
A tribute to the cult classic "VS. Capcom" series of games, the original project (Capcom VS. The World) was dropped by its founding creator SeanAltly in 2013. Revamping the abandoned passion project, Mythical Edition adds 23 new characters, 7 new stages, new minigames, and updates existing characters with new features. More than that, though, it also features full movelists, an online mode, replays, and over 2800 lines of originally-scripted dialogue! The old CvTW has since received a small surprise update, though Mythical Edition is still being continued in parallel.





